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Recompile block too large epsxe
Recompile block too large epsxe




recompile block too large epsxe

Xenogears crashes the system after saving the memcard Tales of destiny crashesĭriver 2 (US+EU) seem to trigger some kind of infogrames piracy protection lock out, and when verificated by the ISO using PCSX-Revolution emulator, everything so plays well but is very slow

#Recompile block too large epsxe pro

Star wars jedi power battles has some sound issues and random crashingĭoom (US+EU), and Final doom crashes the system after loading screenĬreatures, tony hawks pro skater crash the system Ace Combat 2 gives code dumpĪlien resurrection (US+EU) crashes immediately, and when verificated by the ISO using PCSX-Revolution emulator, everything so plays well but is very slow

recompile block too large epsxe

Megaman x5, megaman 圆 crashes after loading stage Megaman legends 2 (US+EU) crashes the system after capcom screen Need for speed (U+E+J) is REALLY crappy, and when verificated by the ISO using PCSX-Revolution emulator, everything so plays well but is very slow Tonyhawks pro skater 2-3 loops with sound issues and crashing Tales of destiny 1&2 crashes during introduction screen Resident evil 2-3, Biohazard (JP) only boot into a blue screenĭriver 2 (Beta) is crappy, and when verificated by the ISO using PCSX-Revolution emulator, everything so plays well but is very slow Testing in my Wii family edition Collection i found I have only tested all games so far, but ace combat 3 audio lag and stutters while playing, and worms minor slowdown when the application was in a wii family editon, and when tested in a wii u, the games are made up of repeating loops in every psx game, but the cotm audio lag is gone, I just updated to the latest version of wiiflow






Recompile block too large epsxe